Commit graph

6 commits

Author SHA1 Message Date
dragonruler1000
5a27c4ab2e Introduce dimensional event handling and improve loot table configuration
Added `ModWorldEvents` class to manage custom dimensional events and ensure proper spacing in server world generation. Enhanced block_of_dust loot table with weighted drop chances and refined access transformer configuration in `build.gradle`. Integrated structure setup initialization in pre-loading event.

Signed-off-by: dragonruler1000 <github@me.minecraftchest2.us>
2025-05-28 17:43:08 -05:00
dragonruler1000
a540f3bf60 Refactor gradle properties and clean up Window block logic
Improve clarity in `credits` and `mod_authors` formatting within `gradle.properties`. Removed redundant player message handling logic in `Window.java` to streamline block activation behavior.
2025-05-19 08:56:16 -05:00
dragonruler1000
8de9596a60 Add credits field and fix portal block activation logic
Added a "credits" field to gradle properties and updated its usage in the build script. Refactored `onBlockActivated` logic in the `Window` block to improve code clarity and handle dimension-specific teleportation more robustly. Updated `ModBlocks` to properly register the custom `Window` block.

Signed-off-by: dragonruler1000 <github@me.minecraftchest2.us>
2025-05-17 15:49:16 -05:00
dragonruler1000
a195450501 Added a window block and working on portal stuff.
Signed-off-by: dragonruler1000 <github@me.minecraftchest2.us>
2025-05-13 16:58:44 -05:00
dragonruler1000
60d2e3d601 added a subtle knife item and a omelet food. 2025-05-03 14:33:35 -05:00
dragonruler1000
11a1864132 Initial commit
Signed-off-by: dragonruler1000 <github@me.minecraftchest2.us>
2025-05-03 12:09:47 -05:00