mirror of
https://github.com/dragonruler1000/hdm-mod.git
synced 2025-06-29 16:39:32 -05:00
Compare commits
11 commits
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28 changed files with 480 additions and 14 deletions
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@ -31,6 +31,7 @@ minecraft {
|
||||||
// Use non-default mappings at your own risk. They may not always work.
|
// Use non-default mappings at your own risk. They may not always work.
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||||||
// Simply re-run your setup task after changing the mappings to update your workspace.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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mappings channel: mapping_channel, version: mapping_version
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mappings channel: mapping_channel, version: mapping_version
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accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
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|
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||||||
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
|
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
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||||||
// In most cases, it is not necessary to enable.
|
// In most cases, it is not necessary to enable.
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||||||
|
|
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@ -1,5 +1,5 @@
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||||||
org.gradle.jvmargs=-Xmx3G
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org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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org.gradle.daemon=flase
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# The Minecraft version must agree with the Forge version to get a valid artifact
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# The Minecraft version must agree with the Forge version to get a valid artifact
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minecraft_version=1.16.5
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minecraft_version=1.16.5
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# The Minecraft version range can use any release version of Minecraft as bounds.
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# The Minecraft version range can use any release version of Minecraft as bounds.
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@ -38,7 +38,7 @@ mod_name=Hdm Mod
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=MIT
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mod_license=MIT
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=1.2
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mod_version=1.2.3
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
|
# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -2,12 +2,16 @@ package us.minecraftchest2.hdm_mod;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Blocks;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.RenderTypeLookup;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.InterModComms;
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import net.minecraftforge.fml.InterModComms;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
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import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
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@ -18,6 +22,7 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.apache.logging.log4j.Logger;
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import us.minecraftchest2.hdm_mod.block.ModBlocks;
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import us.minecraftchest2.hdm_mod.block.ModBlocks;
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import us.minecraftchest2.hdm_mod.item.ModItems;
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import us.minecraftchest2.hdm_mod.item.ModItems;
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import us.minecraftchest2.hdm_mod.world.structure.ModStructures;
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//import us.minecraftchest2.hdm_mod.init.ItemInit;
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//import us.minecraftchest2.hdm_mod.init.ItemInit;
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|
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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@ -37,6 +42,8 @@ public class Hdm_mod {
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ModItems.register(modEventBus1);
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ModItems.register(modEventBus1);
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ModBlocks.register(modEventBus1);
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ModBlocks.register(modEventBus1);
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ModStructures.register(modEventBus1);
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modEventBus1.addListener(this::setup);
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modEventBus1.addListener(this::setup);
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// Register the enqueueIMC method for modloading
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// Register the enqueueIMC method for modloading
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modEventBus1.addListener(this::enqueueIMC);
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modEventBus1.addListener(this::enqueueIMC);
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@ -44,6 +51,7 @@ public class Hdm_mod {
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modEventBus1.addListener(this::processIMC);
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modEventBus1.addListener(this::processIMC);
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// Register the doClientStuff method for modloading
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// Register the doClientStuff method for modloading
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modEventBus1.addListener(this::doClientStuff);
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modEventBus1.addListener(this::doClientStuff);
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// ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, ModConfig.GENERAL_SPEC, "modconfig.toml");
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|
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// Register ourselves for server and other game events we are interested in
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// Register ourselves for server and other game events we are interested in
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MinecraftForge.EVENT_BUS.register(this);
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MinecraftForge.EVENT_BUS.register(this);
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@ -59,10 +67,16 @@ public class Hdm_mod {
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// some preinit code
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// some preinit code
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LOGGER.info("HELLO FROM PREINIT");
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LOGGER.info("HELLO FROM PREINIT");
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LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
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LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
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event.enqueueWork(() ->{
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ModStructures.setupStructures();
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});
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}
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}
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private void doClientStuff(final FMLClientSetupEvent event) {
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private void doClientStuff(final FMLClientSetupEvent event) {
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// do something that can only be done on the client
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// do something that can only be done on the client
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event.enqueueWork(() -> {
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});
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}
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}
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private void enqueueIMC(final InterModEnqueueEvent event) {
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private void enqueueIMC(final InterModEnqueueEvent event) {
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@ -3,6 +3,7 @@ package us.minecraftchest2.hdm_mod.block;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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|
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@ -11,6 +11,7 @@ import net.minecraft.server.MinecraftServer;
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import net.minecraft.state.StateContainer;
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import net.minecraft.state.StateContainer;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Hand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.IBooleanFunction;
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import net.minecraft.util.math.shapes.IBooleanFunction;
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@ -125,10 +126,6 @@ public class Window extends HorizontalBlock {
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SimpleTeleporter teleporter = new SimpleTeleporter(pos, goingToCustom);
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SimpleTeleporter teleporter = new SimpleTeleporter(pos, goingToCustom);
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player.changeDimension(targetWorld, teleporter);
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player.changeDimension(targetWorld, teleporter);
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}
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}
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|
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System.out.println("[DEBUG] Portal activated on server!");
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player.sendMessage(new StringTextComponent("Teleport logic running!"), player.getUniqueID());
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player.sendMessage(new StringTextComponent("Teleport attempted!"), player.getUniqueID());
|
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return ActionResultType.SUCCESS;
|
return ActionResultType.SUCCESS;
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|
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||||||
}
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}
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|
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@ -0,0 +1,18 @@
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//package us.minecraftchest2.hdm_mod.config;
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//
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//import net.minecraftforge.common.ForgeConfigSpec;
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//
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||||||
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//public class ModConfig {
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//public static final ForgeConfigSpec GENERAL_SPEC;
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|
//
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||||||
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//static {
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// ForgeConfigSpec.Builder configBuilder = new ForgeConfigSpec.Builder();
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// setupConfig(configBuilder);
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// GENERAL_SPEC = configBuilder.build();
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|
//}
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//public static ForgeConfigSpec.IntValue exampleIntConfigEntry;
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//
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//private static void setupConfig(ForgeConfigSpec.Builder builder) {
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// exampleIntConfigEntry = builder.defineInRange("exampleIntConfigEntry", 5, 2, 50);
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//}
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||||||
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//}
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@ -0,0 +1,18 @@
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||||||
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package us.minecraftchest2.hdm_mod.config;
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||||||
|
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||||||
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import net.minecraftforge.common.ForgeConfigSpec;
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||||||
|
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||||||
|
public class ModConfig {
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public static final ForgeConfigSpec GENERAL_SPEC;
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||||||
|
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||||||
|
static {
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ForgeConfigSpec.Builder configBuilder = new ForgeConfigSpec.Builder();
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|
setupConfig(configBuilder);
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GENERAL_SPEC = configBuilder.build();
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||||||
|
}
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public static ForgeConfigSpec.IntValue exampleIntConfigEntry;
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||||||
|
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||||||
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private static void setupConfig(ForgeConfigSpec.Builder builder) {
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|
exampleIntConfigEntry = builder.defineInRange("exampleIntConfigEntry", 5, 2, 50);
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|
}
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||||||
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}
|
|
@ -1,11 +1,17 @@
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||||||
package us.minecraftchest2.hdm_mod.item;
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package us.minecraftchest2.hdm_mod.item;
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|
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.Food;
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import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
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||||||
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import net.minecraft.potion.Effect;
|
||||||
|
import net.minecraft.potion.EffectInstance;
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||||||
|
import net.minecraft.potion.Effects;
|
||||||
import net.minecraftforge.eventbus.api.IEventBus;
|
import net.minecraftforge.eventbus.api.IEventBus;
|
||||||
import net.minecraftforge.fml.RegistryObject;
|
import net.minecraftforge.fml.RegistryObject;
|
||||||
import net.minecraftforge.registries.DeferredRegister;
|
import net.minecraftforge.registries.DeferredRegister;
|
||||||
import net.minecraftforge.registries.ForgeRegistries;
|
import net.minecraftforge.registries.ForgeRegistries;
|
||||||
import us.minecraftchest2.hdm_mod.Hdm_mod;
|
import us.minecraftchest2.hdm_mod.Hdm_mod;
|
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|
import us.minecraftchest2.hdm_mod.block.ModBlocks;
|
||||||
import us.minecraftchest2.hdm_mod.item.custom.SubtleKnife;
|
import us.minecraftchest2.hdm_mod.item.custom.SubtleKnife;
|
||||||
|
|
||||||
public class ModItems {
|
public class ModItems {
|
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|
@ -18,12 +24,13 @@ public class ModItems {
|
||||||
|
|
||||||
|
|
||||||
public static final RegistryObject<Item> OMELET = ITEMS.register("omelet",
|
public static final RegistryObject<Item> OMELET = ITEMS.register("omelet",
|
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() -> new Item(new Item.Properties().group(ModItemGroup.HDM_ITEM_GROUP)));
|
() -> new Item(new Item.Properties().food(new Food.Builder().hunger(5).fastToEat().saturation(20)
|
||||||
|
.effect(() -> new EffectInstance(Effects.HUNGER, 40, 4), 0.75f).build()).group(ModItemGroup.HDM_ITEM_GROUP)));
|
||||||
|
|
||||||
public static final RegistryObject<Item> KNIFE = ITEMS.register("subtle_knife",
|
public static final RegistryObject<Item> KNIFE = ITEMS.register("subtle_knife",
|
||||||
() -> new SubtleKnife(new Item.Properties().maxStackSize(1).group(ModItemGroup.HDM_ITEM_GROUP).maxDamage(2000)));
|
() -> new SubtleKnife(new Item.Properties().maxStackSize(1).group(ModItemGroup.HDM_ITEM_GROUP).maxDamage(2000)));
|
||||||
|
public static final RegistryObject<Item> OMELET_COOKED = ITEMS.register("omelet-cooked",
|
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|
() -> new Item(new Item.Properties().food(new Food.Builder().hunger(5).fastToEat().saturation(20).build()).group(ModItemGroup.HDM_ITEM_GROUP)));
|
||||||
|
|
||||||
public static void register(IEventBus eventBus) {
|
public static void register(IEventBus eventBus) {
|
||||||
ITEMS.register(eventBus);
|
ITEMS.register(eventBus);
|
||||||
|
|
|
@ -0,0 +1,51 @@
|
||||||
|
//package us.minecraftchest2.hdm_mod.item.custom;
|
||||||
|
//
|
||||||
|
//import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
//import net.minecraft.item.Item;
|
||||||
|
//import net.minecraft.item.ItemStack;
|
||||||
|
//import net.minecraft.util.*;
|
||||||
|
//import net.minecraft.util.text.StringTextComponent;
|
||||||
|
//import net.minecraft.world.World;
|
||||||
|
//import net.minecraft.world.gen.feature.structure.Structure;
|
||||||
|
////import net.minecraft.world.gen.feature.structure.StructureFeature;
|
||||||
|
//import net.minecraft.util.math.BlockPos;
|
||||||
|
//import net.minecraft.world.server.ServerWorld;
|
||||||
|
//
|
||||||
|
//public class StructureLocatorItem extends Item {
|
||||||
|
//
|
||||||
|
// public StructureLocatorItem(Properties properties) {
|
||||||
|
// super(properties);
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// @Override
|
||||||
|
// public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
||||||
|
// if (!world.isClientSide && world instanceof ServerWorld) {
|
||||||
|
// ServerWorld serverWorld = (ServerWorld) world;
|
||||||
|
// BlockPos playerPos = player.blockPosition();
|
||||||
|
//
|
||||||
|
// // Replace this with your own structure, or any StructureFeature
|
||||||
|
// Structure<?> structureToFind = Structure.STRONGHOLD;
|
||||||
|
//
|
||||||
|
// BlockPos structurePos = serverWorld.getStructureLocation(
|
||||||
|
// structureToFind,
|
||||||
|
// playerPos,
|
||||||
|
// 100, // search radius in chunks
|
||||||
|
// false
|
||||||
|
// );
|
||||||
|
//
|
||||||
|
// if (structurePos != null) {
|
||||||
|
// player.sendMessage(
|
||||||
|
// new StringTextComponent("Nearest structure at: " + structurePos.getX() + ", " + structurePos.getY() + ", " + structurePos.getZ()),
|
||||||
|
// player.getUUID()
|
||||||
|
// );
|
||||||
|
// } else {
|
||||||
|
// player.sendMessage(
|
||||||
|
// new StringTextComponent("No structure found nearby."),
|
||||||
|
// player.getUUID()
|
||||||
|
// );
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// return ActionResult.resultSuccess(player.getItemInHand(hand));
|
||||||
|
// }
|
||||||
|
//}
|
|
@ -0,0 +1,33 @@
|
||||||
|
package us.minecraftchest2.hdm_mod.world;
|
||||||
|
|
||||||
|
import com.mojang.serialization.Codec;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.registry.Registry;
|
||||||
|
import net.minecraft.world.gen.ChunkGenerator;
|
||||||
|
import net.minecraft.world.server.ServerWorld;
|
||||||
|
import net.minecraftforge.event.world.WorldEvent;
|
||||||
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
|
import net.minecraftforge.fml.common.Mod;
|
||||||
|
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||||
|
import us.minecraftchest2.hdm_mod.Hdm_mod;
|
||||||
|
|
||||||
|
import java.lang.reflect.Method;
|
||||||
|
|
||||||
|
@Mod.EventBusSubscriber(modid = Hdm_mod.MOD_ID)
|
||||||
|
public class ModWorldEvents {
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void addDimensinalSpacing(final WorldEvent.Load event) {
|
||||||
|
if(event.getWorld() instanceof ServerWorld) {
|
||||||
|
ServerWorld serverWorld = (ServerWorld) event.getWorld();
|
||||||
|
|
||||||
|
try {
|
||||||
|
Method GETCODEC_METHOD =
|
||||||
|
ObfuscationReflectionHelper.findMethod(ChunkGenerator.class, "func_230347_a_");
|
||||||
|
ResourceLocation cgRL = Registry.CHUNK_GENERATOR_CODEC.getKey(
|
||||||
|
(Codec<? extends ChunkGenerator>)GETCODEC_METHOD.invoke(serverWorld.getChunkProvider().generator));
|
||||||
|
} catch (Exception e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -5,8 +5,11 @@ package us.minecraftchest2.hdm_mod.world.dimension;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.fluid.Fluids;
|
import net.minecraft.fluid.Fluids;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.text.StringTextComponent;
|
||||||
import net.minecraft.world.server.ServerWorld;
|
import net.minecraft.world.server.ServerWorld;
|
||||||
import net.minecraftforge.common.util.ITeleporter;
|
import net.minecraftforge.common.util.ITeleporter;
|
||||||
import us.minecraftchest2.hdm_mod.block.ModBlocks;
|
import us.minecraftchest2.hdm_mod.block.ModBlocks;
|
||||||
|
@ -114,6 +117,33 @@ public class SimpleTeleporter implements ITeleporter {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (entity instanceof PlayerEntity) {
|
||||||
|
PlayerEntity player = (PlayerEntity) entity;
|
||||||
|
ResourceLocation dimensionKey = destinationWorld.getDimensionKey().getLocation();
|
||||||
|
// Only send the welcome message if NOT the overworld
|
||||||
|
if (!dimensionKey.getPath().equals("overworld")) {
|
||||||
|
// (Same nice formatting as before)
|
||||||
|
String path = dimensionKey.getPath();
|
||||||
|
String dimensionName;
|
||||||
|
switch (path) {
|
||||||
|
case "the_nether":
|
||||||
|
dimensionName = "the Nether";
|
||||||
|
break;
|
||||||
|
case "the_end":
|
||||||
|
dimensionName = "the End";
|
||||||
|
break;
|
||||||
|
case "hdm_dimension":
|
||||||
|
dimensionName = "HDM Dimension";
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
dimensionName = path.replace('_', ' ');
|
||||||
|
dimensionName = dimensionName.substring(0, 1).toUpperCase() + dimensionName.substring(1);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
player.sendMessage(new StringTextComponent("Welcome to " + dimensionName + "!"), player.getUniqueID());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return entity;
|
return entity;
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,27 @@
|
||||||
|
package us.minecraftchest2.hdm_mod.world.gen;
|
||||||
|
|
||||||
|
import net.minecraft.util.RegistryKey;
|
||||||
|
import net.minecraft.util.registry.Registry;
|
||||||
|
import net.minecraft.world.biome.Biome;
|
||||||
|
import net.minecraft.world.gen.feature.IFeatureConfig;
|
||||||
|
import net.minecraft.world.gen.feature.StructureFeature;
|
||||||
|
import net.minecraftforge.common.BiomeDictionary;
|
||||||
|
import net.minecraftforge.event.world.BiomeLoadingEvent;
|
||||||
|
import us.minecraftchest2.hdm_mod.world.structure.ModStructures;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
|
public class ModStructureGeneration {
|
||||||
|
public static void generateStructures(final BiomeLoadingEvent event) {
|
||||||
|
RegistryKey<Biome> key = RegistryKey.getOrCreateKey(Registry.BIOME_KEY, event.getName());
|
||||||
|
Set<BiomeDictionary.Type> types = BiomeDictionary.getTypes(key);
|
||||||
|
|
||||||
|
if(types.contains(BiomeDictionary.Type.PLAINS)) {
|
||||||
|
List<Supplier<StructureFeature<?, ?>>> structures = event.getGeneration().getStructures();
|
||||||
|
|
||||||
|
structures.add(() -> ModStructures.HOUSE.get().withConfiguration(IFeatureConfig.NO_FEATURE_CONFIG));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,113 @@
|
||||||
|
package us.minecraftchest2.hdm_mod.world.structure;
|
||||||
|
|
||||||
|
import com.google.common.collect.ImmutableList;
|
||||||
|
import com.google.common.collect.ImmutableMap;
|
||||||
|
import net.minecraft.util.registry.WorldGenRegistries;
|
||||||
|
import net.minecraft.world.gen.feature.NoFeatureConfig;
|
||||||
|
import net.minecraft.world.gen.feature.structure.Structure;
|
||||||
|
import net.minecraft.world.gen.settings.DimensionStructuresSettings;
|
||||||
|
import net.minecraft.world.gen.settings.StructureSeparationSettings;
|
||||||
|
import net.minecraftforge.eventbus.api.IEventBus;
|
||||||
|
import net.minecraftforge.fml.RegistryObject;
|
||||||
|
import net.minecraftforge.registries.DeferredRegister;
|
||||||
|
import net.minecraftforge.registries.ForgeRegistries;
|
||||||
|
import us.minecraftchest2.hdm_mod.Hdm_mod;
|
||||||
|
import us.minecraftchest2.hdm_mod.world.structure.structures.HouseStructure;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public class ModStructures {
|
||||||
|
public static final DeferredRegister<Structure<?>> STRUCTURES =
|
||||||
|
DeferredRegister.create(ForgeRegistries.STRUCTURE_FEATURES, Hdm_mod.MOD_ID);
|
||||||
|
|
||||||
|
public static final RegistryObject<Structure<NoFeatureConfig>> HOUSE =
|
||||||
|
STRUCTURES.register("house", HouseStructure::new);
|
||||||
|
|
||||||
|
/* average distance apart in chunks between spawn attempts */
|
||||||
|
/* minimum distance apart in chunks between spawn attempts. MUST BE LESS THAN ABOVE VALUE*/
|
||||||
|
/* this modifies the seed of the structure so no two structures always spawn over each-other.
|
||||||
|
Make this large and unique. */
|
||||||
|
public static void setupStructures() {
|
||||||
|
setupMapSpacingAndLand(HOUSE.get(),
|
||||||
|
new StructureSeparationSettings(100,50, 1234567890),
|
||||||
|
true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds the provided structure to the registry, and adds the separation settings.
|
||||||
|
* The rarity of the structure is determined based on the values passed into
|
||||||
|
* this method in the structureSeparationSettings argument.
|
||||||
|
* This method is called by setupStructures above.
|
||||||
|
**/
|
||||||
|
public static <F extends Structure<?>> void setupMapSpacingAndLand(F structure, StructureSeparationSettings structureSeparationSettings,
|
||||||
|
boolean transformSurroundingLand) {
|
||||||
|
//add our structures into the map in Structure class
|
||||||
|
Structure.NAME_STRUCTURE_BIMAP.put(structure.getRegistryName().toString(), structure);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Whether surrounding land will be modified automatically to conform to the bottom of the structure.
|
||||||
|
* Basically, it adds land at the base of the structure like it does for Villages and Outposts.
|
||||||
|
* Doesn't work well on structure that have pieces stacked vertically or change in heights.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
if (transformSurroundingLand) {
|
||||||
|
Structure.field_236384_t_ = ImmutableList.<Structure<?>>builder()
|
||||||
|
.addAll(Structure.field_236384_t_)
|
||||||
|
.add(structure)
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* This is the map that holds the default spacing of all structures.
|
||||||
|
* Always add your structure to here so that other mods can utilize it if needed.
|
||||||
|
*
|
||||||
|
* However, while it does propagate the spacing to some correct dimensions from this map,
|
||||||
|
* it seems it doesn't always work for code made dimensions as they read from this list beforehand.
|
||||||
|
*
|
||||||
|
* Instead, we will use the WorldEvent.Load event in ModWorldEvents to add the structure
|
||||||
|
* spacing from this list into that dimension or to do dimension blacklisting properly.
|
||||||
|
* We also use our entry in DimensionStructuresSettings.DEFAULTS in WorldEvent.Load as well.
|
||||||
|
*
|
||||||
|
* DEFAULTS requires AccessTransformer (See resources/META-INF/accesstransformer.cfg)
|
||||||
|
*/
|
||||||
|
DimensionStructuresSettings.field_236191_b_ =
|
||||||
|
ImmutableMap.<Structure<?>, StructureSeparationSettings>builder()
|
||||||
|
.putAll(DimensionStructuresSettings.field_236191_b_)
|
||||||
|
.put(structure, structureSeparationSettings)
|
||||||
|
.build();
|
||||||
|
|
||||||
|
/*
|
||||||
|
* There are very few mods that relies on seeing your structure in the
|
||||||
|
* noise settings registry before the world is made.
|
||||||
|
*
|
||||||
|
* You may see some mods add their spacings to DimensionSettings.BUILTIN_OVERWORLD instead of the
|
||||||
|
* NOISE_GENERATOR_SETTINGS loop below but that field only applies for the default overworld and
|
||||||
|
* won't add to other worldtypes or dimensions (like amplified or Nether).
|
||||||
|
* So yeah, don't do DimensionSettings.BUILTIN_OVERWORLD. Use the NOISE_GENERATOR_SETTINGS loop
|
||||||
|
* below instead if you must.
|
||||||
|
*/
|
||||||
|
WorldGenRegistries.NOISE_SETTINGS.getEntries().forEach(settings -> {
|
||||||
|
Map<Structure<?>, StructureSeparationSettings> structureMap =
|
||||||
|
settings.getValue().getStructures().func_236195_a_();
|
||||||
|
/*
|
||||||
|
* Pre-caution in case a mod makes the structure map immutable like datapacks do.
|
||||||
|
* I take no chances myself. You never know what another mods does...
|
||||||
|
*
|
||||||
|
* structureConfig requires AccessTransformer (See resources/META-INF/accesstransformer.cfg)
|
||||||
|
*/
|
||||||
|
if (structureMap instanceof ImmutableMap) {
|
||||||
|
Map<Structure<?>, StructureSeparationSettings> tempMap = new HashMap<>(structureMap);
|
||||||
|
tempMap.put(structure, structureSeparationSettings);
|
||||||
|
settings.getValue().getStructures().func_236195_a_();
|
||||||
|
|
||||||
|
} else {
|
||||||
|
structureMap.put(structure, structureSeparationSettings);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void register(IEventBus eventBus) {
|
||||||
|
STRUCTURES.register(eventBus);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,90 @@
|
||||||
|
package us.minecraftchest2.hdm_mod.world.structure.structures;
|
||||||
|
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
import net.minecraft.util.SharedSeedRandom;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.ChunkPos;
|
||||||
|
import net.minecraft.util.math.MutableBoundingBox;
|
||||||
|
import net.minecraft.util.registry.DynamicRegistries;
|
||||||
|
import net.minecraft.util.registry.Registry;
|
||||||
|
import net.minecraft.world.IBlockReader;
|
||||||
|
import net.minecraft.world.biome.Biome;
|
||||||
|
import net.minecraft.world.biome.provider.BiomeProvider;
|
||||||
|
import net.minecraft.world.gen.ChunkGenerator;
|
||||||
|
import net.minecraft.world.gen.GenerationStage;
|
||||||
|
import net.minecraft.world.gen.Heightmap;
|
||||||
|
import net.minecraft.world.gen.feature.NoFeatureConfig;
|
||||||
|
import net.minecraft.world.gen.feature.jigsaw.JigsawManager;
|
||||||
|
import net.minecraft.world.gen.feature.structure.AbstractVillagePiece;
|
||||||
|
import net.minecraft.world.gen.feature.structure.Structure;
|
||||||
|
import net.minecraft.world.gen.feature.structure.StructureStart;
|
||||||
|
import net.minecraft.world.gen.feature.structure.VillageConfig;
|
||||||
|
import net.minecraft.world.gen.feature.template.TemplateManager;
|
||||||
|
import us.minecraftchest2.hdm_mod.Hdm_mod;
|
||||||
|
import org.apache.logging.log4j.Level;
|
||||||
|
import org.apache.logging.log4j.LogManager;
|
||||||
|
|
||||||
|
public class HouseStructure extends Structure<NoFeatureConfig> {
|
||||||
|
public HouseStructure() {
|
||||||
|
super(NoFeatureConfig.CODEC);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public GenerationStage.Decoration getDecorationStage() {
|
||||||
|
return GenerationStage.Decoration.SURFACE_STRUCTURES;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean func_230363_a_(ChunkGenerator chunkGenerator, BiomeProvider biomeSource,
|
||||||
|
long seed, SharedSeedRandom chunkRandom, int chunkX, int chunkZ,
|
||||||
|
Biome biome, ChunkPos chunkPos, NoFeatureConfig featureConfig) {
|
||||||
|
BlockPos centerOfChunk = new BlockPos((chunkX << 4) + 7, 0, (chunkZ << 4) + 7);
|
||||||
|
int landHeight = chunkGenerator.getHeight(centerOfChunk.getX(), centerOfChunk.getZ(),
|
||||||
|
Heightmap.Type.WORLD_SURFACE_WG);
|
||||||
|
|
||||||
|
IBlockReader columnOfBlocks = chunkGenerator.func_230348_a_(centerOfChunk.getX(), centerOfChunk.getZ());
|
||||||
|
BlockState topBlock = columnOfBlocks.getBlockState(centerOfChunk.up(landHeight));
|
||||||
|
|
||||||
|
return topBlock.getFluidState().isEmpty();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IStartFactory<NoFeatureConfig> getStartFactory() {
|
||||||
|
return HouseStructure.Start::new;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Start extends StructureStart<NoFeatureConfig> {
|
||||||
|
public Start(Structure<NoFeatureConfig> structureIn, int chunkX, int chunkZ,
|
||||||
|
MutableBoundingBox mutableBoundingBox, int referenceIn, long seedIn) {
|
||||||
|
super(structureIn, chunkX, chunkZ, mutableBoundingBox, referenceIn, seedIn);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override // generatePieces
|
||||||
|
public void func_230364_a_(DynamicRegistries dynamicRegistryManager, ChunkGenerator chunkGenerator,
|
||||||
|
TemplateManager templateManagerIn, int chunkX, int chunkZ, Biome biomeIn,
|
||||||
|
NoFeatureConfig config) {
|
||||||
|
// Turns the chunk coordinates into actual coordinates we can use. (Gets center of that chunk)
|
||||||
|
int x = (chunkX << 4) + 7;
|
||||||
|
int z = (chunkZ << 4) + 7;
|
||||||
|
BlockPos blockpos = new BlockPos(x, 0, z);
|
||||||
|
|
||||||
|
//addpieces()
|
||||||
|
JigsawManager.func_242837_a(dynamicRegistryManager,
|
||||||
|
new VillageConfig(() -> dynamicRegistryManager.getRegistry(Registry.JIGSAW_POOL_KEY)
|
||||||
|
.getOrDefault(new ResourceLocation(Hdm_mod.MOD_ID, "house/start_pool")),
|
||||||
|
10), AbstractVillagePiece::new, chunkGenerator, templateManagerIn,
|
||||||
|
blockpos, this.components, this.rand,false,true);
|
||||||
|
|
||||||
|
this.components.forEach(piece -> piece.offset(0, 1, 0));
|
||||||
|
this.components.forEach(piece -> piece.getBoundingBox().minY -= 1);
|
||||||
|
|
||||||
|
this.recalculateStructureSize();
|
||||||
|
|
||||||
|
LogManager.getLogger().log(Level.DEBUG, "House at " +
|
||||||
|
this.components.get(0).getBoundingBox().minX + " " +
|
||||||
|
this.components.get(0).getBoundingBox().minY + " " +
|
||||||
|
this.components.get(0).getBoundingBox().minZ);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
4
src/main/resources/META-INF/accesstransformer.cfg
Normal file
4
src/main/resources/META-INF/accesstransformer.cfg
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
public-f net.minecraft.world.gen.feature.structure.Structure field_236384_t_ #LAND_TRANSFORMING_STRUCTURES
|
||||||
|
public-f net.minecraft.world.gen.settings.DimensionStructuresSettings field_236191_b_ #DEFAULT_STRUCTURE_CONFIGS
|
||||||
|
public-f net.minecraft.world.gen.FlatGenerationSettings field_202247_j #STRUCTURES
|
||||||
|
public-f net.minecraft.world.gen.settings.DimensionStructuresSettings field_236193_d_ #structures
|
|
@ -1,5 +1,7 @@
|
||||||
{
|
{
|
||||||
"variants": {
|
"variants": {
|
||||||
"main": {"model": "hdm_mod:block/block_of_dust" }
|
"":[
|
||||||
|
{"model": "hdm_mod:block/block_of_dust" }
|
||||||
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,5 +1,7 @@
|
||||||
{
|
{
|
||||||
"variants": {
|
"variants": {
|
||||||
"main": {"model": "hdm_mod:block/window" }
|
"": [
|
||||||
|
{"model": "hdm_mod:block/window" }
|
||||||
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -4,6 +4,7 @@
|
||||||
|
|
||||||
"item.hdm_mod.subtle_knife": "Subtle Knife",
|
"item.hdm_mod.subtle_knife": "Subtle Knife",
|
||||||
"item.hdm_mod.omelet": "Omelet",
|
"item.hdm_mod.omelet": "Omelet",
|
||||||
|
"item.hdm_mod.omelet-cooked": "Omelet",
|
||||||
"item.hdm_mod.dust": "Dust",
|
"item.hdm_mod.dust": "Dust",
|
||||||
"block.hdm_mod.block_of_dust": "Block of Dust",
|
"block.hdm_mod.block_of_dust": "Block of Dust",
|
||||||
"block.hdm_mod.window": "Window"
|
"block.hdm_mod.window": "Window"
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"parent": "block/cube_all",
|
"parent": "block/cube_all",
|
||||||
"textures" : {
|
"textures" : {
|
||||||
"all": "hdm_mod:block/grey"
|
"all": "hdm_mod:block/portalblock"
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"parent": "item/generated",
|
||||||
|
"textures": {
|
||||||
|
"layer0": "hdm_mod:item/omelet"
|
||||||
|
}
|
||||||
|
}
|
BIN
src/main/resources/assets/hdm_mod/textures/block/portalblock.png
Normal file
BIN
src/main/resources/assets/hdm_mod/textures/block/portalblock.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 228 B |
Binary file not shown.
Before Width: | Height: | Size: 108 B After Width: | Height: | Size: 308 B |
Binary file not shown.
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 230 B |
|
@ -3,10 +3,12 @@
|
||||||
"pools": [
|
"pools": [
|
||||||
{
|
{
|
||||||
"rolls": 1,
|
"rolls": 1,
|
||||||
"entries":[
|
"entries": [
|
||||||
{
|
{
|
||||||
"type": "minecraft:item",
|
"type": "minecraft:item",
|
||||||
"name": "hdm_mod:dust"
|
"name": "hdm_mod:dust",
|
||||||
|
"weight": 4,
|
||||||
|
"quality": 9
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
23
src/main/resources/data/hdm_mod/recipes/omelet.json
Normal file
23
src/main/resources/data/hdm_mod/recipes/omelet.json
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"pattern": [
|
||||||
|
"#B",
|
||||||
|
"E "
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"#": {
|
||||||
|
"item": "minecraft:porkchop"
|
||||||
|
},
|
||||||
|
"B": {
|
||||||
|
"item": "minecraft:brown_mushroom"
|
||||||
|
},
|
||||||
|
"E": {
|
||||||
|
"item": "minecraft:egg"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "hdm_mod:omelet",
|
||||||
|
"count": 1
|
||||||
|
},
|
||||||
|
"group": "omelets"
|
||||||
|
}
|
11
src/main/resources/data/hdm_mod/recipes/omelet_cooked.json
Normal file
11
src/main/resources/data/hdm_mod/recipes/omelet_cooked.json
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
{
|
||||||
|
"type": "minecraft:smelting",
|
||||||
|
"category": "food",
|
||||||
|
"ingredient": {
|
||||||
|
"item": "hdm_mod:omelet"
|
||||||
|
},
|
||||||
|
"result": "hdm_mod:omelet-cooked",
|
||||||
|
"experience": 1,
|
||||||
|
"cookingtime": 200,
|
||||||
|
"group": "omelets"
|
||||||
|
}
|
BIN
src/main/resources/data/hdm_mod/structures/dust_house.nbt
Normal file
BIN
src/main/resources/data/hdm_mod/structures/dust_house.nbt
Normal file
Binary file not shown.
|
@ -0,0 +1,15 @@
|
||||||
|
{
|
||||||
|
"name": "hdm_mod:house/start_pool",
|
||||||
|
"fallback": "minecraft:empty",
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"weight": 1,
|
||||||
|
"element": {
|
||||||
|
"location": "hdm_mod:house",
|
||||||
|
"processors": "minecraft:empty",
|
||||||
|
"projection": "rigid",
|
||||||
|
"element_type": "minecraft:single_pool_element"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
Loading…
Add table
Add a link
Reference in a new issue