diff --git a/build.gradle b/build.gradle index c1bd60a..a0ab1e4 100644 --- a/build.gradle +++ b/build.gradle @@ -141,7 +141,7 @@ tasks.named('processResources', ProcessResources).configure { forge_version : forge_version, forge_version_range: forge_version_range, loader_version_range: loader_version_range, mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version, - mod_authors : mod_authors, credits: credits, mod_description: mod_description,] + mod_authors : mod_authors, credits:credits, mod_description: mod_description,] inputs.properties replaceProperties diff --git a/gradle.properties b/gradle.properties index fc1c5f8..e61404c 100644 --- a/gradle.properties +++ b/gradle.properties @@ -45,6 +45,7 @@ mod_version=1.2 mod_group_id=us.minecraftchest2 # The authors of the mod. This is a simple text string that is used for display purposes in the mod list. mod_authors=Minecraftchest2 -credits=Everyone on the Tardis Mod Discord and on the hackclub slack that helped me debug my mod. +# The mod credits. +credits=Everyone on the Tardis Mod Discord and on the hackclub slack that helped me debug my mod # The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list. mod_description=A Mod Inspired by "His Dark Materials" By Philip Pullman diff --git a/src/main/java/us/minecraftchest2/hdm_mod/block/custom/Window.java b/src/main/java/us/minecraftchest2/hdm_mod/block/custom/Window.java index c811185..1b83e9a 100644 --- a/src/main/java/us/minecraftchest2/hdm_mod/block/custom/Window.java +++ b/src/main/java/us/minecraftchest2/hdm_mod/block/custom/Window.java @@ -101,12 +101,6 @@ public class Window extends HorizontalBlock { @SuppressWarnings("deprecation") @Override public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) { - - if (worldIn.isRemote()) { - player.sendStatusMessage(new StringTextComponent("Client: Block activated!"), true); - return ActionResultType.SUCCESS; - } - if (!worldIn.isRemote()) return super.onBlockActivated(state, worldIn, pos, player, handIn, hit); if (player.isCrouching()) return super.onBlockActivated(state, worldIn, pos, player, handIn, hit);